Tag Archive: Flash


Few days ago, Adobe announced a new version of Flash Professional CC, code-named Hellcat earlier, this is by far the best release yet.  64-bit architecture is it’s core strength, allowing it to launch faster than the earlier versions.

Many new features have been introduced in the new version

  1. Interface improvement: Dark user interface
  2. Fullscreen: Works in fullscreen, allowing you to pay attention to what you are doing, by the way, the tools are still available in fullscreen mode
  3. Hi DPI support: It’s optimized for high DPI displays
  4. Profiling: You can verify your content with Adobe’s own profiling tool called Scout.  Scout helps you to analyze and optimize content.
  5. HTML Export: Adobe had announced, quite some time back, HTML5 export, it’s improved quite a lot, a new version of CreateJS is now supported.
  6. Video Export: For those who use flash to create animation sequences for video, good news, now Flash supports HD video export.  Nested animations, audio, and even scripted animations export in the video you create.  About scripted videos, how the hell is that possible, well flash records the end result and then sends it to Adobe Media Encoder for video exporting.  The middle step, recording, was missing first.  So now it’s cooler!!!
  7. Unlimited paste-board/work area
  8. Real-time mobile testing, just hook up the mobile device (iOS or Android) to the system via USB to test content
  9. Improvements in the code editor
  10. Great improvements for artists, like real-time drawing, added features in the timeline, object based animation
  11. Since it’s cloud enabled, you can save your files, settings, all on the cloud, get onto another computer and start working on your files with your settings intact.

Read the full list here http://www.adobe.com/products/flash/features.html

Check the video here on Adobe TV

http://www.adobe.com/products/flash.html#nerolimedia_split_fl-overview_708x398-1300.mp4

Now what is CC, Creative Cloud, Adobe has I guess with this move, eliminated vendors by enabling only digital distribution of software.  All their products are now available on the Cloud, plus, if you know they have acquired Behance.net, so their focus is portfolio integration into various products of theirs.

For one, I welcome the new changes and hope great content is created using Flash.  Cheers!!!

Continuing my discussion on yesterdays post, Flash developers would be now seriously glad, elated, happy, or more than happy feeling triumphant.  The reason to celebrate?   First it was the release of the Flash Player 10.1 by Adobe and now?  Well Adobe has announced on Monday that the next version of Flash (Flash Professional CS5) shall enable the developers to create content for the iPhone and iPod Touch devices too.

I seriously wish to be at Max. (guys please someone sponsor me, message me if you want to do research on Flash).  This happened at Adobe Max conference on Monday where Adobe revealed a series of applications built for the iPhone using the new Flash version.

View them here http://labs.adobe.com/technologies/flashcs5/appsfor_iphone/.  There is also a FAQ below in that page, do read that.

More links related to the news

Adobe Developed IPhone Tool Without Apple’s Help

& the official press release

http://eon.businesswire.com/portal/site/eon/permalink/?ndmViewId=news_view&newsId=20091005006358&newsLang=en

Do check this video

Watch my blog for more info, heck, you can carry on reading the Adobe site for more info too

On Oct 5, 2009, at Adobe Max, Adobe Systems Inc. announced the release of Flash Player 10.1 for smartphones, smartbooks, netbooks, PCs and other Internet-connected devices…

Read full press release here at http://www.adobe.com/aboutadobe/pressroom/pressreleases/200910/100509AFPforMobileDevicesandPCs.html

Check the videos here at

http://labs.adobe.com/technologies/flashplayer10/videos/

This is the first runtime release of the Open Screen Project.  We already know that Flash Player exists on 99% of Internet enabled PCs (http://www.adobe.com/products/player_census/flashplayer/).  Now this is the new age Flash version, a great boon for developers, write once and run on multiple platforms.  According to Adobe, this version of the FP (Flash Player), is gonna run on Android, Microsoft Windows Mobile, Palm WebOS and Symbian S60.  Also an addition is Blackberry.

I see the the biggest advantages for a developer that ActionScript 3.0 usage now will work across all platforms, so now its truly multi-platform by all means.  That means now all the she-bang that you get to play or see on the desktop will now work on the mobile device also, kudos Away3D and Papervision 3D.

The Feature list according to Adobe (http://labs.adobe.com/technologies/flashplayer10/features.html)

  • There will exist a global error handler.  Now I just need to write one error handler to process all try/catches.
  • Globalization support
  • Mobile Text Input.  They say that there will be a virtual keyboard popping out and in off text fields
  • Multi-touch and gestures.  This one is gonna be a developer favorite alongwith being a nightmare (I’m just scaring you, lolz).  On Windows 7 supported multi-touch machines this is gonna rock.
  • Accelerometer input, we can now receive native accelerometer inputs mapped to X, Y and Z values of objects via ActionScript
  • Screen Orientation, this is gonna be rocking
  • Graphics hardware acceleration, this is a mobile only feature, now you just wait.  This is not for rich quality 3D, but all the transformations,  native 3D effects, vector graphics etc.  will be renedered on the mobile device via a new GPU-based vector renderer unlike the desktop version.
  • and many more…

To put it in a nutshell, this is gonna be a very power packed version of the Flash Player and sure is gonna rock.

I wonder why Apple isn’t taking any notice…

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GE Augmented Reality Demo

Augmented Reality (AR) is a field of computer research which deals with the combination of real-world and computer-generated data (virtual reality), where computer graphics objects are blended into real footage in real time.

Well, that’s what wiki has to say about AR.

Considering the latest stuff that’s been around us, AR has been available to us for cheap now and in places where we might not even think its possible to get AR

I’m posting few links of AR, do enjoy them

One new one I found, uses Papervision3D, the FLARToolkit and Flash

This is on the iPhone

Saqoosha’s FLARToolkit demonstrated in Japan at Adobe MAX Conference

This is madness, these guys are crazy

He, he, this is better than the previous one, a practical implementation of the above

Total Immersion at work

iQ-Toyota

3D Maps – GIS

No, this is not sparta, but this is definitely madness

Physics and AR – Part1

& Part2

If you thought all these are geeks, and they dont live a normal life, check this

For promotion of transformers 2, those guys hosted a AR demo, you would need a webcam to see it though.  For the unfortunate ones, I’ve put in a youtube video

Same goes for the GE, ecomagination website too, check this youtube video

Fo development of AR in Flash using your webcam, find the link below.

http://www.libspark.org/wiki/saqoosha/FLARToolKit/en

Check more links at http://blog.arnomanders.nl/index.php/archives/augmented-reality/#more-185

Flash Platform on Android

Hey guys, I’ve not been posting since long time

Guess what’s the latest development in Adobe, they’ve alongwith HTC brought the Flash Platform on Android devices.

For more informatio read

http://www.adobe.com/aboutadobe/pressroom/pressreleases/200906/062409AdobeandHTCBringFlashPlatformtoAndroid.html